#include"CompilePch.hpp"

void framebuffer_size_callback(GLFWwindow* window, int width, int height);
void processInput(GLFWwindow *window);

class MyWindow{
  public:
   MyWindow(int width,int height,std::string title);
   GLFWwindow* GetWindow();
   private:
   GLFWwindow* window=NULL;
};